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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 09:05:00 -
[1]
First things first - we wouldn't be complaining if the core game wasn't worth defending. None of us can really say that EvE Online is anything short of amazing - and unique.
The real issue we're looking at here is one of finance and revenue.
CCP have obviously made big investments recently in terms of infrastructure to support this unique and groundbreaking unsharded universe and also development of WoD and Dust.
I don't think for one second that CCP really think selling monocles enhances the gameplay experience for 95% of players. Surely it's their way of adding a new much needed revenue stream. The next step then is 'gold plated bullets' - which CCP have advised will NOT be part of the game. My guess is that CCP would have naturally explored this until they met resistance - i.e. squeeze until the community screamed - but the community have been astute and already shouted long and hard - hence the 'no golden bullet' statement. I may be being a bit insincere here but we can only speculate at the moment.
So - assuming that we want this game to work, what suggestions do you have to increase revenue?
I don't think an increase in subscription is the best way to go. Rather than hit the entire player base, it needs to be something that allows people with spare cash to burn to purchase without impacting the balance of the game.
Personally - I think vanity items (monocles / ship skins / fancy pants) is only part of the story but I want to hear your 'impact free' money making ideas to solve the underlying issue. MONEY !!!!
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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 11:07:00 -
[2]
Let's get this straight - requiring additional revenue for growth is not the same as the company being in financial difficulty. I'm not implying the latter - but speculating the former.
I don't think killing off WoD or Dust will do any good for the company. Let's be pragmatic, wasting investment (especially something that has been announced at E3 on the Sony stage) will only kill off confidence in the company.
It's not unreasonable to expect them to be able to grow the company using the success of the first game. You want investors? You think they don't come with their own agenda? What made EvE great was probably the fact that Company X were not sitting in the background trying to make it a WOW clone.
So here we are.
Let's set some assumptions to clear the waters - because there is a lot of cross topic stuff seeping in here.
Let's assume this thread has some 'nice' pre-requisits: 1 - Hangar view comes back in and CQ and everything associated is an extra option and it's optimised and runs smoothly 2 - Gold Bullets are out of the question and MTs are vanity only 3 - WoD and DUST are here to stay
How do we make more money from here? Here's an idea -
How about vanity at a corporate identity level rather than personal? Your corp gets its own basic office - but you want to pimp that out with fancy corporate stuff, agent booths (where corporate standings allow), military decorations displays, corporate personalised merchandise (Goonfleet hotpants and crop top) etc etc etc - I mean you could really go to town here - all these extra non-advantage things could be paid with by AUR.
Rather than expect the individual to pay - allow corp members the ability to make micro-contributions towards corporate PLEX as a subscription top-up that could feed in to these features.
Good or bad - it's an idea - you guys must have hundreds of constructive ideas that are better. Forget the other arguments that are raging on these forums. No need to duplicate. Instead....
SHOW ME THE MONEY !!!!
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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 11:17:00 -
[3]
Originally by: Elrica bloodbane Edited by: Elrica bloodbane on 27/06/2011 10:34:35 Turn the MT store into a real store. Paid for in plex or paypal,etc. With real items for sale, eve t-shirts eve mugs dust items t-shirts etc. Licence the IP out. Let people produce eve related items, and sell online ingame. Use the new money to develop dust etc.
And fix eve.
I love this idea - although you'd have to be careful about policing the whole thing. i.e. person A buys a T-Shirt from Shop X ... Person A disputes the quality / delivery of the item etc etc ... who sorts out the mess? Perhaps CCP are happy to manage this - it would be interesting to find out.
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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 13:47:00 -
[4]
Some good ideas but surely the community have more.
More money making ideas .... more more MORE
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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 17:47:00 -
[5]
I don't want general comments. I want smart ideas about how to generate more money for CCP without breaking the game. Read the thread - some great ideas in here but we could do with more.
This isn't a crusade - it's open season on brainstorming
SHOW ME THE MONEY!!!
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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 18:10:00 -
[6]
Originally by: Zeta Kalin
Originally by: CLONE 9 First things first - we wouldn't be complaining if the core game wasn't worth defending. None of us can really say that EvE Online is anything short of amazing - and unique.
The real issue we're looking at here is one of finance and revenue.
Pro-tip : the FHC people got their hands on CCP financials and there is no hint of trouble whatsoever. CCP is very profitable and has healthy cash reserves. Whatever prompted those boneheaded decisions wasn't being cash starved. Being greedy bastards on the other hand...
Here's a Pro-Tip for you: Read the thread before posting. My second post especially where I make it clear that I don't think they're under financial hardship.
A healthy profit is one thing but unless you have costed plans for future development then can you say that the margins are good enough?
Regardless - if CCP are intent on making more money then what harm is there in illustrating acceptable avenues that don't kill the game dead.
Greed is bad .... but when they're our suggestions it's classy. 9. |
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